Prodigy 2.0 Inventory System
Metadata-driven inventory with backpacks, rarity, and crafting
Prodigy 2.0 Inventory System
This inventory inspired by prdgy, This inventory is a rework of ox_inventory v.2.43.5
AT inventory is an inventory that is compiled based on metadata that is completely unique in the FiveM community, this asset combines into your server in a clean and original way the possibility to use unique items with internal information on each item, this is one of the few professional inventories created in the community.
This inventory has a backpack system that allows players to use a backpack or not, and this inventory has a special slot feature that you can customize as you wish,
This inventory has an item rarity feature that can be set based on item metadata.
and there is already a built in crafting table with a UI that is pleasing to the eye
For inventory, only the additional function part from me is in escrow, for the base script from OX, it is not in escrow at all.
Dependencies
- qb-core or es_extended or qbx_core
- oxmysql
- qb-targe or ox_target (optional)
Showcase
Quick setup
Drop the resource folder into resources/ and add this line to server.cfg:
ensure tebex-prodigy-2-0-inventory-system
Required dependencies (all free, install once and reuse across every Tebex script):
Compatibility & specs
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About this FiveM script
Prodigy 2.0 Inventory System is a premium FiveM script for esx, qbcore, qbox servers. It’s part of the Tebex catalog, a curated selection of battle-tested resources for QBCore, ESX and Qbox roleplay servers. Every script on Tebex ships with lifetime updates, instant email delivery, and a ticket system for technical support.
Whether you’re building a QBCore server from scratch, upgrading an ESX Legacy deployment, or migrating to Qbox, this resource drops in cleanly and runs at 0.00ms idle resmon. The config-first design means you can customize prices, permissions and locations without touching the core Lua.