Functional Lift Bridges at Port
Server-synced lift bridges with player-controlled port realism
Functional Lift Bridges at Port
This combination map and script adds fully operational vertical-lift capabilities for the vehicle and rail draw bridges near the Port of Los Santos.
Features :
- Server-Synced Bridges: Smooth, synchronized movements for all players—no lag, no mess.
- Dynamic Timing: Bridges can lift and lower automatically at set intervals for that authentic port vibe…
- Player Control: Let your players take charge with manual bridge operation for interactive fun.
Showcase :
Quick setup
Drop the resource folder into resources/ and add this line to server.cfg:
ensure tebex-functional-lift-bridges-at-port
Required dependencies (all free, install once and reuse across every Tebex script):
Compatibility & specs
Related FiveM scripts
This bridge MLO + script is solid. Swapped out an old janky prop for this and the performance is night and day. Resmon stays flat at 0.00 when idle, barely a blip during operation. Setup was just dropping it in and adding to server.cfg, the server-synced movement is flawless for all players crossing the port. Exactly what a busy QBCore port needs.
works great on my esx server. player control is cool for rp. would be 5 stars if it had ox_target support for the manual switches right away, but it's a minor config tweak.
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About this FiveM script
Functional Lift Bridges at Port is a premium FiveM script for esx, qbcore, qbox servers. It’s part of the Tebex catalog, a curated selection of battle-tested resources for QBCore, ESX and Qbox roleplay servers. Every script on Tebex ships with lifetime updates, instant email delivery, and a ticket system for technical support.
Whether you’re building a QBCore server from scratch, upgrading an ESX Legacy deployment, or migrating to Qbox, this resource drops in cleanly and runs at 0.00ms idle resmon. The config-first design means you can customize prices, permissions and locations without touching the core Lua.